8:04 AM 4/30/2015
help all
alert <message> - Send an alert to everyone
alert-user <first> <last> <message> - Send an alert to a user
appearance find <uuid-or-start-of-uuid> - Find out which avatar uses the given asset as a baked texture, if any.
appearance rebake <first-name> <last-name> - Send a request to the user's viewer for it to rebake and reupload its appearance textures.
appearance send [<first-name> <last-name>] - Send appearance data for each avatar in the simulator to other viewers.
appearance show [<first-name> <last-name>] - Show appearance information for avatars.
attachments show [<first-name> <last-name>] - Show attachment information for avatars in this simulator.
backup - Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.
bypass permissions <true / false> - Bypass permission checks
change region <region name> - Change current console region
clear image queues <first-name> <last-name> - Clear the image queues (textures downloaded via UDP) for a particular client.
command-script <script> - Run a command script from file
config get [<section>] [<key>] - Synonym for config show
config save <path> - Save current configuration to a file at the given path
config set <section> <key> <value> - Set a config option. In most cases this is not useful since changed parameters are not dy
namically reloaded. Neither do changed parameters persist - you will have to change a config file manually and restart.
config show [<section>] [<key>] - Show config information
create region ["region name"] <region_file.ini> - Create a new region.
create user [<first> [<last> [<pass> [<email> [<user id>]]]]] - Create a new user
debug attachments log [0|1] - Turn on attachments debug logging
debug attachments status - Show current attachments debug status
debug attachments throttle <ms> - Turn on attachments throttling.
debug comms set serialosdreq true|false - Set comms parameters. For debug purposes.
debug comms status - Show current debug comms parameters.
debug eq [0|1|2] - Turn on event queue debugging
<= 0 - turns off all event queue logging
>= 1 - turns on event queue setup and outgoing event logging
>= 2 - turns on poll notification
debug http <in|out|all> [<level>] - Turn on http request logging.
debug jobengine <start|stop|status|log> - Start, stop, get status or set logging level of the job engine.
debug lludp client get [<avatar-first-name> <avatar-last-name>] - Get debug parameters for the client. If no name is given then all client information is returned.
debug lludp client set <param> <value> [<avatar-first-name> <avatar-last-name>] - Set a debug parameter for a particular client. If no name is given then the value is set on all clients.
debug lludp data out <level> <avatar-first-name> <avatar-last-name>" - Turn on debugging for final outgoing data to the given user's client.
debug lludp drop <in|out> <add|remove> <packet-name> - Drop all in or outbound packets that match the given name
debug lludp get - Get debug parameters for the server.
debug lludp oqre <start|stop|status> - Start, stop or get status of OutgoingQueueRefillEngine.
debug lludp packet [--default | --all] <level> [<avatar-first-name> <avatar-last-name>] - Turn on packet debugging. This logs information when the client stack hands a processed packet off to downstream code or when upstream code first requests that a certain packet be sent.
debug lludp pool <on|off> - Turn object pooling within the lludp component on or off.
debug lludp set <param> <value> - Set a parameter for the server.
debug lludp start <in|out|all> - Control LLUDP packet processing.
debug lludp status - Return status of LLUDP packet processing.
debug lludp stop <in|out|all> - Stop LLUDP packet processing.
debug lludp throttles get [<avatar-first-name> <avatar-last-name>] - Return debug settings for throttles.
debug lludp throttles log <level> [<avatar-first-name> <avatar-last-name>] - Change debug logging level for throttles.
debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>] - Set a throttle parameter for the given client.
debug lludp toggle agentupdate - Toggle whether agentupdate packets are processed or simply discarded.
debug permissions <true / false> - Turn on permissions debugging
debug scene get - List current scene options.
debug scene set <param> <value> - Turn on scene debugging options.
debug scripts log <item-id> <log-level> - Extra debug logging for a particular script.
debug threadpool level 0..3 - Turn on logging of activity in the main thread pool.
debug threadpool set worker|iocp min|max <n> - Set threadpool parameters. For debug purposes.
debug threadpool status - Show current debug threadpool parameters.
debug xengine log [<level>] - Turn on detailed xengine debugging.
delete object creator <UUID> - Delete scene objects by creator
delete object id <UUID-or-localID> - Delete a scene object by uuid or localID
delete object name [--regex] <name> - Delete a scene object by name.
delete object outside - Delete all scene objects outside region boundaries
delete object owner <UUID> - Delete scene objects by owner
delete object pos <start-coord> to <end-coord> - Delete scene objects within the given area.
delete-region <name> - Delete a region from disk
deregister region id <region-id>+ - Deregister a region manually.
dump asset <id> - Dump an asset
dump object id <UUID-or-localID> - Dump the formatted serialization of the given object to the file <UUID>.xml
edit scale <name> <x> <y> <z> - Change the scale of a named prim
emergency-monitoring - Go on/off emergency monitoring mode
estate create <owner UUID> <estate name> - Creates a new estate with the specified name, owned by the specified user. Estate name must be unique.
estate link region <estate ID> <region ID> - Attaches the specified region to the specified estate.
estate set name <estate-id> <new name> - Sets the name of the specified estate to the specified value. New name must be unique.
estate set owner <estate-id>[ <UUID> | <Firstname> <Lastname> ] - Sets the owner of the specified estate to the specified UUID or user.
estate show - Shows all estates on the simulator.
export-map [<path>] - Save an image of the world map
fcache assets - Attempt a deep scan and cache of all assets in all scenes
fcache clear [file] [memory] - Remove all assets in the cache. If file or memory is specified then only this cache is cleared.
fcache expire <datetime> - Purge cached assets older then the specified date/time
fcache status - Display cache status
fix-phantoms - Fixes phantom objects after an import to a megaregion or a change from a megaregion back to normal regions
force gc - Manually invoke runtime garbage collection. For debugging purposes
force permissions <true / false> - Force permissions on or off
force update - Force the update of all objects on clients
friends show [--cache] <first-name> <last-name> - Show the friends for the given user if they exist.
generate map - Generates and stores a new maptile.
get log level - Get the current console logging level
help [<item>] - Display help on a particular command or on a list of commands in a category
help Terrain - Get help on plugin command 'terrain'
help Terrain - Get help on plugin command 'terrain'
help Tree - Get help on plugin command 'tree'
help Tree - Get help on plugin command 'tree'
j2k decode <ID> - Do JPEG2000 decoding of an asset.
kick user <first> <last> [--force] [message] - Kick a user off the simulator
land clear - Clear all the parcels from the region.
land show [<local-land-id>] - Show information about the parcels on the region.
load iar [-m|--merge] <first> <last> <inventory path> <password> [<IAR path>] - Load user inventory archive (IAR).
load oar [--merge] [--skip-assets] [--default-user "User Name"] [--force-terrain] [--force-parcels] [--no-objects] [--rotation degrees] [--rotation-center "<x,y,z>"] [--displacement "<x,y,z>"] [<OAR path>] - Load a region's data from an OAR archive.
load xml [-newIDs [<x> <y> <z>]] - Load a region's data from XML format
load xml2 - Load a region's data from XML2 format
login disable - Disable simulator logins
login enable - Enable simulator logins
login level <level> - Set the minimum user level to log in
login reset - Reset the login level to allow all users
login status - Show login status
login text <text> - Set the text users will see on login
monitor report - Returns a variety of statistics about the current region and/or simulator
physics get [<param>|ALL] - Get physics parameter from currently selected region
physics list - List settable physics parameters
physics set <param> [<value>|TRUE|FALSE] [localID|ALL] - Set physics parameter from currently selected region
quit - Quit the application
region get - Set control information for the currently selected region.
region get - Show control information for the currently selected region (host name, max physical prim size, etc).
region restart abort [<message>] - Abort a region restart
region restart bluebox <message> <delta seconds>+ - Schedule a region restart
region restart notice <message> <delta seconds>+ - Schedule a region restart
remove-region <name> - Remove a region from this simulator
reset user cache - reset user cache to allow changed settings to be applied
reset user email [<first> [<last> [<email>]]] - Reset a user email address
reset user password [<first> [<last> [<password>]]] - Reset a user password
restart - Restart the currently selected region(s) in this instance
rotate scene <degrees> [centerX, centerY] - Rotates all scene objects around centerX, centerY (defailt 128, 128) (please back up your region before using)
save iar [-h|--home=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [-c|--creators] [-e|--exclude=<name/uuid>] [-f|--excludefolder=<foldername/uuid>] [-v|--verbose] - Save user inventory archive (IAR).
save oar [-h|--home=<url>] [--noassets] [--publish] [--perm=<permissions>] [--all] [<OAR path>] - Save a region's data to an OAR archive.
save prims xml2 [<prim name> <file name>] - Save named prim to XML2
save xml - Save a region's data in XML format
save xml2 - Save a region's data in XML2 format
scale scene <factor> - Scales the scene objects (please back up your region before using)
scripts resume [<script-item-uuid>+] - Resumes all suspended scripts
scripts show [<script-item-uuid>+] - Show script information
scripts start [<script-item-uuid>+] - Starts all stopped scripts
scripts stop [<script-item-uuid>+] - Stops all running scripts
scripts suspend [<script-item-uuid>+] - Suspends all running scripts
set log level <level> - Set the console logging level for this session.
set region flags <Region name> <flags> - Set database flags for region
set terrain heights <corner> <min> <max> [<x>] [<y>] - Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3, all corners = -1.
set terrain texture <number> <uuid> [<x>] [<y>] - Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard that coordinate.
set user level [<first> [<last> [<level>]]] - Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, this account will be treated as god-moded. It will also affect the 'login level' command.
set water height <height> [<x>] [<y>] - Sets the water height in meters. If <x> and <y> are specified, it will only set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard that coordinate.
show account <first> <last> - Show account details for the given user
show animations [<first-name> <last-name>] - Show animation information for avatars in this simulator.
show appearance [<first-name> <last-name>] - Synonym for 'appearance show'
show asset <ID> - Show asset information
show caps list - Shows list of registered capabilities for users.
show caps stats by cap [<cap-name>] - Shows statistics on capabilities use by capability.
show caps stats by user [<first-name> <last-name>] - Shows statistics on capabilities use by user.
show checks - Show checks configured for this server
show circuits - Show agent circuit data
show client stats [first_name last_name] - Show client request stats
show connections - Show connection data
show eq - Show contents of event queues for logged in avatars. Used for debugging.
show grid size - Show the current grid size (excluding hyperlink references)
show grid user <ID> - Show grid user entry or entries that match or start with the given ID. This will normally be a UUID.
show grid users online - Show number of grid users registered as online.
show http-handlers - Show all registered http handlers
show image queues <first-name> <last-name> - Show the image queues (textures downloaded via UDP) for a particular client.
show info - Show general information about the server
show modules - Show module data
show name <uuid> - Show the bindings between a single user UUID and a user name
show names - Show the bindings between user UUIDs and user names
show neighbours - Shows the local regions' neighbours
show object id [--full] <UUID-or-localID> - Show details of a scene object with the given UUID or localID
show object name [--full] [--regex] <name> - Show details of scene objects with the given name.
show object pos [--full] <start-coord> to <end-coord> - Show details of scene objects within the given area.
show part id <UUID-or-localID> - Show details of a scene object part with the given UUID or localID
show part name [--regex] <name> - Show details of scene object parts with the given name.
show part pos <start-coord> to <end-coord> - Show details of scene object parts within the given area.
show pending-objects - Show # of objects on the pending queues of all scene viewers
show pqueues [full] - Show priority queue data for each client
show queues [full] - Show queue data for each client
show ratings - Show rating data
show region - Show control information for the currently selected region (host name, max physical prim size, etc).
show region at <x-coord> <y-coord> - Show details on a region at the given co-ordinate.
show region name <Region name> - Show details on a region
show regions - Show region data
show scene - Show live information for the currently selected scene (fps, prims, etc.).
show script sensors - Show script sensors information
show script timers - Show script sensors information
show scripts [<script-item-uuid>+] - Show script information
show server throttles - Show information about server throttles
show stats [list|all|(<category>[.<container>])+ - Alias for 'stats show' command
show threadpool calls active - Show details about threadpool calls that are still active (currently waiting or in progress)
show threadpool calls complete - Show details about threadpool calls that have been completed.
show threads - Show thread status
show throttles [full] - Show throttle settings for each client and for the server overall
show uptime - Show server uptime
show users [full] - Show user data for users currently on the region
show version - Show server version
shutdown - Quit the application
sit user name [--regex] <first-name> <last-name> - Sit the named user on an unoccupied object with a sit target.
stand user name [--regex] <first-name> <last-name> - Stand the named user.
stats record start|stop - Control whether stats are being regularly recorded to a separate file.
stats save <path> - Save stats snapshot to a file. If the file already exists, then the report is appended.
stats show [list|all|(<category>[.<container>])+ - Show statistical information for this server
sun current_time [<value>] - time in seconds of the simulator
sun day_length [<value>] - number of hours to a day
sun day_night_offset [<value>] - induces a horizon shift
sun day_time_sun_hour_scale [<value>] - scales day light vs nite hours to change day/night ratio
sun help - list parameters that can be changed
sun list - list parameters that can be changed
sun update_interval [<value>] - how often to update the sun's position in frames
sun year_length [<value>] - number of days to a year
teleport user <first-name> <last-name> <destination> - Teleport a user in this simulator to the given destination
terrain bake -
terrain effect <name> -
terrain elevate <amount> -
terrain feature <type> <parameters...> - Constructs a feature of the requested type.
terrain fill <value> -
terrain flip <direction> -
terrain load <filename> -
terrain load-tile <filename> <file width> <file height> <minimum X tile> <minimum Y tile> -
terrain lower <amount> -
terrain max <min> -
terrain min <min> -
terrain multiply <value> -
terrain newbrushes <Enabled?> -
terrain rescale <min> <max> -
terrain revert -
terrain save <filename> -
terrain save-tile <filename> <file width> <file height> <minimum X tile> <minimum Y tile> -
terrain show <point> -
terrain stats -
threads abort <thread-id> - Abort a managed thread. Use "show threads" to find possible threads.
threads show - Show thread status. Synonym for "show threads"
translate scene xOffset yOffset zOffset - translates the scene objects (please back up your region before using)
tree active <activeTF> -
tree freeze <copse> <freezeTF> -
tree load <filename> -
tree plant <copse> -
tree rate <updateRate> -
tree reload -
tree remove <copse> -
tree statistics -
wearables check <first-name> <last-name> - Check that the wearables of a given avatar in the scene are valid.
wearables show [<first-name> <last-name>] - Show information about wearables for avatars.
wind base wind_update_rate [<value>] - Get or set the wind update rate.
wind ConfigurableWind avgDirection [<value>] - average wind direction in degrees
wind ConfigurableWind avgStrength [<value>] - average wind strength
wind ConfigurableWind rateChange [<value>] - rate of change
wind ConfigurableWind varDirection [<value>] - allowable variance in wind direction in +/- degrees
wind ConfigurableWind varStrength [<value>] - allowable variance in wind strength
wind SimpleRandomWind strength [<value>] - wind strength
xengine status - Show status information
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